Publicacións en colaboración con investigadores/as de Universidad de Castilla-La Mancha (18)

2018

  1. Assessing the impact of the awareness level on a co-operative game

    Information and Software Technology, Vol. 98, pp. 89-116

2017

  1. Evaluating multitouch semiotics to empower prekindergarten instruction with interactive surfaces

    Interacting with Computers, Vol. 29, Núm. 2, pp. 97-116

  2. SustainaBLE: A power-aware algorithm for greener industrial IoT networks

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

2015

  1. Airsteroids: Re-designing the arcade game using markairs

    Proceedings of the 2015 ACM International Conference on Interactive Tabletops and Surfaces, ITS 2015

  2. Design and evaluation of a tangible-mediated robot for kindergarten instruction

    ACM International Conference Proceeding Series

  3. Developing a depth-based tracking system for interactive playful environments with animals

    ACM International Conference Proceeding Series

  4. Multi-touch gestures for pre-kindergarten children

    International Journal of Human Computer Studies, Vol. 73, pp. 37-51

2014

  1. Improving pre-kindergarten touch performance

    ITS 2014 - Proceedings of the 2014 ACM International Conference on Interactive Tabletops and Surfaces

2011

  1. Digital ants as the best cicerones for museum visitors

    Applied Soft Computing Journal, Vol. 11, Núm. 1, pp. 111-119

2010

  1. An emotionally biased ant colony algorithm for pathfinding in games

    Expert Systems with Applications, Vol. 37, Núm. 7, pp. 4921-4927

1995

  1. Local accumulation of persistent activity at synaptic level: Application to motion analysis

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)