Grupo de Sistemas Intelixentes
Grupo GSI
Francisco Javier
Jaén Martínez
Publikationen, an denen er mitarbeitet Francisco Javier Jaén Martínez (35)
2017
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Assessing machine learning classifiers for the detection of animals’ behavior using depth-based tracking
Expert Systems with Applications, Vol. 86, pp. 235-246
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Evaluating multitouch semiotics to empower prekindergarten instruction with interactive surfaces
Interacting with Computers, Vol. 29, Núm. 2, pp. 97-116
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Towards future interactive intelligent systems for animals: Study and recognition of embodied interactions
International Conference on Intelligent User Interfaces, Proceedings IUI
2016
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MarkAirs: Around-device interactions with tablets using fiducial markers - An evaluation of precision tasks
Conference on Human Factors in Computing Systems - Proceedings
2015
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Airsteroids: Re-designing the arcade game using markairs
Proceedings of the 2015 ACM International Conference on Interactive Tabletops and Surfaces, ITS 2015
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Around-device interactions: A usability study of frame markers in acquisition tasks
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Augmented tangible surfaces to support cognitive games for ageing people
Advances in Intelligent Systems and Computing
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Customizing smart environments: A tabletop approach
Journal of Ambient Intelligence and Smart Environments, Vol. 7, Núm. 4, pp. 511-533
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Design and evaluation of a tangible-mediated robot for kindergarten instruction
ACM International Conference Proceeding Series
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Developing a depth-based tracking system for interactive playful environments with animals
ACM International Conference Proceeding Series
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Intelligent playful environments for animals
ACM International Conference Proceeding Series
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Multi-display environments to foster emotional intelligence in hospitalized children
ACM International Conference Proceeding Series
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Multi-touch gestures for pre-kindergarten children
International Journal of Human Computer Studies, Vol. 73, pp. 37-51
2014
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Active Creation of Digital Games as Learning Tools
Digital Systems for Open Access to Formal and Informal Learning (Springer International Publishing), pp. 275-292
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Animal ludens: Building intelligent playful environments for animals
ACM International Conference Proceeding Series
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Exploring visual cues for intuitive communicability of touch gestures to pre-kindergarten children
ITS 2014 - Proceedings of the 2014 ACM International Conference on Interactive Tabletops and Surfaces
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Improving pre-kindergarten touch performance
ITS 2014 - Proceedings of the 2014 ACM International Conference on Interactive Tabletops and Surfaces
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WeTab: Hacia la construcción de entornos multi-superficie para juegos de sobremesa basados en tabletas
CEUR Workshop Proceedings
2013
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A diffusion-based ACO resource discovery framework for dynamic p2p networks
2013 IEEE Congress on Evolutionary Computation, CEC 2013
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A meta-model for dataflow-based rules in smart environments: Evaluating user comprehension and performance
Science of Computer Programming