Uso del vídeo 360º por los medios nativos digitalesAnálisis exploratorio de los primeros pasos en el ecosistema periodístico español

  1. Sara Pérez-Seijo 1
  1. 1 Universidade de Santiago de Compostela
    info

    Universidade de Santiago de Compostela

    Santiago de Compostela, España

    ROR https://ror.org/030eybx10

Revista:
El profesional de la información

ISSN: 1386-6710 1699-2407

Ano de publicación: 2021

Título do exemplar: Periodismo hi-tech / Hi-tech Journalism

Volume: 30

Número: 3

Tipo: Artigo

DOI: 10.3145/EPI.2021.MAY.04 DIALNET GOOGLE SCHOLAR lock_openAcceso aberto editor

Outras publicacións en: El profesional de la información

Resumo

High technology has been one of the main assets used by the media around the world to stand out from the masses and reach an increasingly fragmented audience, including drone journalism, artificial intelligence, and virtual reality. In this regard, the mid-2010s saw a whole phase of experimentation that began with so-called immersive journalism, a new way of producing news content using virtual reality and 360° video, which introduced various novelties in the way stories are both told and consumed/watched. Among these, 360° real-image videos are the most common form, which can be partly explained by factors such as time and cost, although it is also possible to find completely computer-generated (CG) nonfiction experiences. Legacy media such as The New York Times, El País, or the BBC have been experimenting with the possibilities of this immersive storytelling, but what about digital native media? The aim of this paper is to explore the use of 360° video by Spanish digital native media in order to observe the degree of development of immersive storytelling, as well as the quality of the pieces available more than 5 years after the start of this phenomenon known as immersive journalism. For this purpose, a content analysis of 360° videos published during the period 2015-2019 by El español, eldiario.es, El independiente, and El HuffPost has been carried out. The study of these particular cases reveals the absence of a narrative strategy aligned with the immersive format; in general, these are simple videos that provide little added value compared with the conventional format. Furthermore, the results show that the history of immersive journalism by these cybermedia has been limited in terms of both volume and time, with little guarantee that it will continue into the future.

Información de financiamento

Este artículo está elaborado en el marco del proyecto “Cibermedios nativos digitales en España: formatos narrati-vos y estrategia móvil (RTI2018-093346-B-C33)”, del Ministerio de Ciencia, Innovación y Universidades del Gobierno de España, cofinanciado por el Fondo Europeo de Desarrollo Regional (Feder). Además, la autora es beneficiaria del programa de Formación del Profesorado Universitario (FPU) financiado por el Ministerio de Universidades del Gobierno de España.

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